Okay, on to heroes.
Referring to D20 Past, much of the setting is already
prepared for us. The Shadow Stalkers
campaign setting provides much of the flavour needed for a 19th
century Resident Evil knockoff. Recall
the difference, though, that the Constables are going to force their way
through the front door, drawing multiple hostile encounters down on them. They will be heavily armed, though “One shot,
one kill” are still words to live by.
The victims won’t have any of that! Abducted off of the mean streets of London,
transported in a shabby coffin overland by carriage (probably knocked out), and
dropped down a chute into the basement, they are food for the masters.
Any weapons they carries on the streets (it happened) would
be removed. Personal treasures, like
jewelry and musical instruments would be snapped up by the little man who
kidnapped them. As a side note, I have
just decided that that little man is going to be a Hyde. But I will detail more tomorrow. Those treasures may be in the mansion, but
the victim is going to have to find them.
Weapons would be abandoned in London so that he could pass the guards,
they will not be here.
Any of the base class should be open to them, while the
Constables obviously do better as Strong Heroes. As an aside, Detective and Investigative Constables
are not permitted, as this smacks of that spy aspect that Britons
distrust. There is an exception
though. Private Investigators are common
through Britain (Sherlock Holmes is first penned in 1887), while the climate of
spies could easily put a French or continent Investigator into the wrong place
at the right time to be abducted.
But that is part of the story. The Constables upstairs are going to be
brutish, and they will be fighting brutishly.
Downstairs, there can be two, three, four occupied coffins with living
humans in them, preferably with no prior contact with the shadow. They have to use stealth, wits, speed, devotion,
and cunning to get away.
All of the prestige classes, Mesmerist and Spiritualist and
Frontier Marshall can be applied, but the Marshall needs to be drawn
exclusively from the Constables, and needs a new name, maybe “County Constable.” While not as bad as the wild west of America,
the smaller counties had similar problems – it is law that they all have
Constabularies, but it is an open secret how underfunded, under-resourced, and
unwelcome most of those Constables would have been, facing a public that must
pay for them, but regards them as spies or at the least, not needed here. By the 1870s that is going to change,
especially in this region where eerie fog, mysterious howling, and the insufferable
smell from the mansion sets the entire boroughs on alert. A County Constable is going to need not
constant combat, but high charisma and quite possible the fastest gun on the
Prime Meridian. This class should be a
change in the Frontier Marshall, but should not be open to non constables.
As a side note, I need to completely rewrite that class, but I
will do that later.
The victims can chose to be of the Shadow Slayer, Occultist,
Mesmerist, Spiritualist, and many others, but these are Prestige Classes and
should be used as such. Most of these
victims should have no prior knowledge of creatures of shadow, but if one
character says he wants to be a member of the Fellowship, that can work too.
The only other change that jumps to mind is the Techie
class. He’s not welcome here, but a
variant can be created called the Gunsmith.
Locksmithing is a skill that I intend to beat down considerably, forcing
the players to seek keys, but I am not above including Jill’s lock pick to pass
the old key doors. But no, gunsmithing
is going to be the most critical, as guns found along the way are going to be
in every kind of condition, broken, jammed, or used by some desperate fool who
decides pebbles would work the same as bullets.
Gunsmiths could make themselves the party’s new best friend, but is
unlikely to be with the constables, as they would not expecting to get stuck
here. Stuck in the basement with the
victims, he could bring victory from defeat.
That’s all I can think of for right now. Tomorrow I make an effort to define the
masters of the house.
No comments:
Post a Comment