The masters of the house are monsters, but like Resident
Evil and unlike D20 modern, they should be identifiably human. No trolls, ogres, or goblins should be
needed, and any such fantasy races would only disrupt the universe by asking
unpleasant questions like “where did that come from?”
So instead, let’s answer that question directly. I need a lord in 19th century
tradition, which as I understand derives his name from the name of the land. Directly implicating any lord of the old
century is beyond my desire, so a fictional lord and land within Britain should
work best. Recalling that the region
calls for rocky cliffs hiding an underground smugglers harbor, I begin brainstorming:
Huntshire Filnswip Cauttorbury Mansatch Kountsworth Finnapton
This seems to be getting worse as I go, but Huntshire was at
least good. It also occurs to me that Regal and Loyalist names might more effectively hide criminal and seditious
behavior:
Georgeland Regesburgh Larksley
I don’t know. Maybe
my creative juices are just tapped tonight, but I don’t think they are getting
any better than Huntshire. I’ll give the
name a quick Googling to avoid unintentional copying:
There are actually several in the United States.
But I think we have the Lord. I will make him a low level Lord, thus
creating a need to rise through classes, and a desire to do it by any means necessary,
leading to a Lawful Evil alignment and guide.
This will be the Baron of Huntshire (Larksley). The Random Name Generator gives Harlow
Garrett, which would give the Peerage name of Baron Garrett of Larksley (that
works better actually).
Okay, now to place Larksley on the map somewhere. We want it to be in Britain, but in a place
that includes several hills and rough terrain, and thus encourages
smugglers. I actually pictured Dover
when I made all of that up, but maybe Dover is too tourist-friendly for
smugglers enclaves. Smugglers anywhere
in the UK would not be hard up to find cliffs to support the activity, or
townsfolk bullied or bought into supporting the gangs. It may require the creation of a fictional
gang and/or port town, but I could probably put this county anywhere where the
borders of England’s provinces are less clearly defined.
I think I may be neglecting the most important point
though. That it could be anywhere! All of Britain can be the home of this
mansion, just as all of the mid-western United States could house the Arklay
Mountains and Raccoon City. It would be
rather foolish to lose that equation.
Baron Garrett of Larksley doesn’t need a home near any particular city
or town, because, for fictional purposes, he could be anywhere within a day’s hearse
ride of London!
Okay, so I put a lot of energy into defining where he is,
but I don’t need it. The fiction could
stand with Baron Larksley’s manor just being “there,” which frees me up to
build the setting on the road to this manor.
For simplicity, the manor is built over an inlet, not directly on the
coast. This makes it ideal for
smuggling, obvious to those in the know, but hard to resist officially.
And that’s how Baron Larksley imports his dangerous
cargo. More tomorrow!
“Peerage” Wikipedia,
Last updated 21 February 2012, Accessed 03 March 2012, Available at http://en.wikipedia.org/wiki/Peerage.
“Territorial Designation” Wikipedia, Last updated 16 February 2012, Accessed 03 March 2012, Available
at http://en.wikipedia.org/wiki/Territorial_designation.
“Smuggling” Wikipedia,
Last updated 26 February 2012, Accessed 03 March 2012, Available at http://en.wikipedia.org/wiki/Smuggling.
Smuggler’s Britain, Last
updated 8 December 2010, Accessed 03 March 2012, Available at http://www.smuggling.co.uk/
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