Saturday 24 March 2012

Alicia Desdemona, Evil Acolyte

I’ve been talked out of this mad scheme of changing Turning to affect shadow.  Shadows, as monsters in the 3.5 Monster Manual, are already affected by Turning, which was the intent.  While I wanted to limit the effect to creatures of shadow, a review of the Baskerville Hound asked what creatures of shadow.  Most of the monsters that I considered using where magical beasts.  The Acolyte gains the ability to affect them (turn, but not destroy) at 7th level, which is also what I wanted to see done.  It seems easier to simply use the Acolyte as given rather than re-invent the entire creature type structure.  For now, anyway.

Both characters will be Acolytes which requires 6 ranks of Knowledge, 6 of Sense Motive and 6 of Listen.  They will both be exceptions to the common rule that NPCs can’t have Prestige classes, as one will be a recurring villain, and the other may be a tutor or powerful ally for the mid-level PCs. 
 
Secretary (Evil)
Name: Alicia Desdemona                                     Gender: Female
Height: 5’                                                                 Weight: 110 lbs
Age: 28                                                                     Level: 6
Human Dedicated Hero 4, Acolyte 2

Applied: STR 8 (-1) DEX 13 (+1) CON 10 (0) INT 14 (+2) WIS 16 (+3) CHA 12 (+1)
HP: 19
Allegiance: Negative, Divine Shadow, Chaotic, Evil

Class Skills: 28, 7, 7, 7, 7, 7
Craft (visual art, writing+6), Concentration (Acolyte only) (CON) +7 (INT), Decipher Script, Gather Info, Investigate (INT), Knowledge (arcane lore +6, business, civics, tactics, theology and philosophy +6) (INT), Listen (WIS)+6, Profession (WIS)+2, Read/Write Language (Latin) +4, Sense Motive (WIS) +6, Speak Language (Latin)+5, Spellcraft (INT) +7, Spot (WIS)+6, Survival (WIS), and Treat Injury (WIS)

Simple Weapons Prof. Feat = no -4 non proficient penalties for clubs, daggers
Feat Creative = +2 on Craft visual art or writing
Feat Attentive = +2 on Sense Motive and Sense Motive
Talent: Skill Emphasis Sense Motive (WIS), effectively +3 on all checks
Talent: Aware = add Will Save to Spot and Listen checks

 BAB: +4    Fort: +5 Ref: +1 Will: +5   Def Bonus: +4    Rep Bonus: +4

Acolyte – Cast Divine Spells (4 @ lvl0, 3+1 @ lvl1), DC to resist is 13+spell lvl
Acolyte – Rebuke/Command Undead

Equipment: Street Habit, Church vestment, Holy Symbol of Shadow

Desdemona is playing a deadly game.  I still have to pick the skills her new Acolyte class grants her, but she is in deep and can no longer see safety except in serving her shadowy master.  This allegiance now trumps all.  The Chaotic allegiance reflects her trapping 4 PCs (constables) in the Baron's Manor to try and get him moving, and honoring his agreement to move the goods.  That seems pretty chaotic to me, at least.

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